*lev_comp object [#s4b747c7] **object [#h8a60413] |Type|Member|h |Str_or_Len|name| |int|corpsenm| |short|id| |short|spe| |xchar|x| |xchar|y| |xchar|chance| |xchar|class| |xchar|containment| |xchar|material (brass)| |schar|curse_state| :x, y|~ |value|token|h |≧0|座標値| |-1〜-10|place[n]| |-11 (-MAX_REGISTERS-1)|random| :class|~ |value|token|h |ASCII|アイテムのシンボル| |-1〜-10|object[n]| |-11 (-MAX_REGISTERS-1)|random| :id|~ - -1: random - -1以外: アイテム種類 :containment|~ |value|token|h |0|(normal)| |1|contained| |2|(container)| |3|mpickup (brass)| |4|buried (brass)| |≦-1|minvent (brass)| :curse_state|~ |value|token|h |-1|random(default)| |0|| |1|blessed| |2|uncursed| |3|cursed| :corpsenm|~ 怪物の種類(PM_???) -NON_PM: なし -NON_PM-1: ランダム